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The Ryan Lambie Column: Horror games give me the fear

Ryan Lambie


Scary computer games! Ryan can't play them! And here's why!

Published on Oct 29, 2009

Once again it's that time of year. The time of year when mutilated pumpkins appear on doorsteps, black plastic bats hang in windows and I sit in the living room with the lights off, hiding from trick-or-treaters.

Trick or treating is just robbery in fancy dress. So far as I can make out, kids in the 21st century have it easy: the average noughties brat has a better phone than I do, greater disposable income, more spare time and a chauffeur driven 4x4 to ferry them from place to place. The modern child has everything, so I'll be damned if they'll take my last Haribo.

Like most western festivals, the religious and pagan meanings behind Halloween have been roundly forgotten. And just as Christmas is now most commonly understood to be the only day in the year when you can start drinking at 10am without being labelled an alcoholic, so Halloween is simply the day when people dress like morticians and watch one of those pointless Saw movies.

The Saw films, like most recent horror movies, are not scary. They're dark and often unpleasant, but this doesn't make them frightening. The best horror movies - and horror literature - tap into some forgotten primal instinct; the animal part of us that still vaguely remembers the blind terror of being chased by a ferocious predator. At some point, our great, great, great ancestors, clad in animal skins and still struggling to invent the axe, were hunted by sabre tooth tigers, lions or packs of hungry wolves. Horror books and films are our way of dealing with the trauma that is our unwitting inheritance.

This is why the best examples of horror make almost no logical sense; horror appeals to the viscera, or the part of the brain that deals with blind panic, the part of us that is eternally a child checking under the bed for monsters.

I can't play horror games, because I'm a terrible coward. I still remember the moment, well over a dozen years ago, when I first experienced the scene in Resident Evil where a pair of hounds come crashing through a window. It's become a video game cliché now, but in the nineties, with the lights off and the sound turned up, it was a genuinely scary scene. Embarrassingly, I wasn't even playing - my best friend was. In my defence, the lights were out and I'd been drinking, but this in no way excuses the fact that I screamed like Fay Wray in King Kong.

Perhaps traumatised by that moment, I've been wary of potentially frightening games ever since. I can sit impassively through hideous scenes of grue and torture in movies. I can lie in bed reading a Clive Barker novel and titter at his kinky, schlocky take on the genre. But there's something about horror games that leaves me a quivering wreck: the level in Quake that forced me into a dark, gothic sewer full of zombies was a waking nightmare. I've never played beyond the opening scene of the original Silent Hill because those first few moments lost in the fog were more than I could bear. And as much as I loved Bioshock, there were moments where, lost among the tall shadows and Art Deco mayhem, I began to freak out.

A friend of mine once lent me a copy of Condemned 2 for the 360, a first-person horror shooter where, I'm told, you play an alcoholic cop who has to kill possessed tramps. I never played it. One glance at the artwork on the box told me this was a game that would strike me dead with fear, so I left it lying around the house for a few weeks and then gave it back.

I'm terrified of horror games because they tap into that primal fear I mentioned earlier; you're not passively imbibing the entertainment from a chair as you are in a book or film. You're an active part of the terrible drama, running for your life, or bashing in a zombie's head for all you're worth. The term ‘survival horror' couldn't be more apt.

So this Halloween, as I sit in the dark eating my Haribo, I'll be playing Bubble Bobble or something equally sunny. And occasionally my eye will take an involuntary glance at the window, praying the hounds don't crash in.

Ryan writes his gaming column every week at Den Of Geek. Last week's is here.

 

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Re: The Ryan Lambie Column: Horror games give me the fear
Posted By Feefers 1 October 29, 2009 10:44:55 AM

For me personally too many games go away from Survival horror into action horror, i've just been playing Res Evil 5 and on the higher difficulty settings you get less health drops and the enemy do more damage. But this doesn't take away the fact I have a huge array of weaponary to shoot with and the horror aspect really fades away when that's the case. For me the scariest game i'ev played is Project Zero (Fatal frame) where you make your way around a haunted house with only a camera to help protect you against hostile ghosts. That there's a unsettling plot as well as some really horrifying entities, The ghosts of those blinded by a ceremonial mask that can't see you but if you make a noise rush towards you screaming are probably the worst. Horror games tap indeed into that primal part of your brain Ryan the part that in the modern world you very rarely have to access. Give in to your fear, force yourself to try play these games then when you stop, when you go outside and it's a cool but sunny day you will feel all that much better for it.

Re: The Ryan Lambie Column: Horror games give me the fear
Posted By kittysgremlin 1 October 29, 2009 11:25:15 AM

Funnily enough, ditto. I've also never been able to play horror games since the dogs crashed through the window in Resident Evil. Didn't help that I was only 12... I even have problems goin into dark caves playing RPGs & get really jumpy, lol

Re: The Ryan Lambie Column: Horror games give me the fear
Posted By kestrel1977 1 October 29, 2009 11:30:00 AM

Funny you should mention RE5, because I was going to write a few paragraphs about the last two Resi games and, as they've moved increasingly into action/gunplay territory they've become far less scary. RE4 had a few jumpy moments, but RE5 wasn't frightening at all, even to a wuss like me! Ryan.

Re: The Ryan Lambie Column: Horror games give me the fear
Posted By James-Clayton 1 October 29, 2009 04:13:59 PM

Great article as ever and I agree. Maybe it's your 'survival horror' theory that has me squealing like a frightened little girl when playing the harder parts of Super Mario World...
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